Four tokens home, and rivals back to the start
Ludo online
Play Ludo online with two to four players. Get four tokens out of the yard, around the board and home. No download, no sign-up.
Four tokens home, and rivals back to the start
Play Ludo online with two to four players. Get four tokens out of the yard, around the board and home. No download, no sign-up.

Lethal Card · Every game against a person counts toward your Lethal Card — one ELO for every game.
The die deals, but it does not decide. What decides is when to take the risk: a token on an open square advances fastest and is also the easiest to send back to the start.
Two to four. With two you sit opposite each other, so neither always has the other at their back.
No. There are many local variants and the one without blocks is the most widespread — and it never turns the game into waiting for a six forever.
The turn ends. Without that rule you could keep going round indefinitely.
Battleship with superweapons: nukes, torpedoes, radar
Escape a dark maze: one player looks for the way out, the other hunts them
A small 6 × 6 grid, three ships, a game in minutes
Discs fall down — line up four
Connect 4 where you can pull a disc out from the bottom
The full rules, no shortcuts
Nine boards inside one
Three in a row on a 3×3 grid
Find their fleet and sink it first
Cross the board, or wall them in
Five in a row on a 15×15 board
Captures are compulsory
Flip their discs, own the corners
Connect your sides, no draws
Three in a row takes a piece
Sow the seeds, fill your store
The card you play goes to them
A race for fifteen checkers, dice deal the cards
Join dots, close boxes
Two bad options, one choice
Confess, or bluff
Vote for who would do it
One asked, the rest judge
Everyone adds a line