Captures are compulsory
Checkers online
Play Checkers (English draughts) online with a friend or against a bot. Capture your opponent’s pieces, reach the far row and crown a king.
Captures are compulsory
Play Checkers (English draughts) online with a friend or against a bot. Capture your opponent’s pieces, reach the far row and crown a king.

Lethal Card · Every game against a person counts toward your Lethal Card — one ELO for every game.
Checkers is played on the dark squares only, and its charm is compulsory capture: if you can jump, you must. That single rule is what makes traps work — offer one piece, they have to take it, and you take three back.
In English draughts, which is what we play here, yes. If a jump exists, no other move is legal. Other national variants differ.
Not in English rules — a king moves one square, it just may also move backwards. Flying kings belong to international draughts.
You lose. Unlike chess, stalemate is not a draw here; a player who cannot move has lost the game.
Battleship with superweapons: nukes, torpedoes, radar
Escape a dark maze: one player looks for the way out, the other hunts them
A small 6 × 6 grid, three ships, a game in minutes
Discs fall down — line up four
Connect 4 where you can pull a disc out from the bottom
The full rules, no shortcuts
Nine boards inside one
Three in a row on a 3×3 grid
Find their fleet and sink it first
Cross the board, or wall them in
Five in a row on a 15×15 board
Flip their discs, own the corners
Connect your sides, no draws
Three in a row takes a piece
Sow the seeds, fill your store
The card you play goes to them
A race for fifteen checkers, dice deal the cards
Four tokens home, and rivals back to the start
Join dots, close boxes
Two bad options, one choice
Confess, or bluff
Vote for who would do it
One asked, the rest judge
Everyone adds a line